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ISSN: 2321-9939 | ESTD Year: 2013

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Paper Title
3d Puzzle Game Using Godot Engine
  Sathiya Narayanan.S,  Poovarasan.A,  Prasanna.M,  P.Abinaya

To develop a simple 3D Video Game Application. Which has kinematics and statics present. A level with meshes, nodes that interact with one another with GDScript (Modified Python). The game operates with one player input that is recorded and processed real time through the script. For which the software in use is Godot Engine. A 3D/2D open source game development platform. We are creating a 3D puzzle video game with physics. We use Godot Engine because it is open source and light weight compared to other Video Game Engines. Since Godot is lightweight the processing power required is low. Hence our game can run in most of all machine. Combined with the use of GDScript. We use GDScript for two reasons it is a specially modified python script designed to script gaming and Godots lightweight platform makes GDScript scalable. As we can change the script on the go and expect immediate results. Hence the game would be optimized consistently. This removes the unnecessary need for later stage big patches and chunk updates to weigh in on the software.

Keywords- Game Development, Game Physics Engine, GDScript
Publication Details
Unique Identification Number - IJEDR2102023
Page Number(s) - 152-154
Pubished in - Volume 9 | Issue 2 | May 2021
DOI (Digital Object Identifier) -   
Publisher - IJEDR (ISSN - 2321-9939)
Cite this Article
  Sathiya Narayanan.S,  Poovarasan.A,  Prasanna.M,  P.Abinaya,   "3d Puzzle Game Using Godot Engine", International Journal of Engineering Development and Research (IJEDR), ISSN:2321-9939, Volume.9, Issue 2, pp.152-154, May 2021, Available at :http://www.ijedr.org/papers/IJEDR2102023.pdf
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