VR Based Language and Culture Education
Gary Mendonca,  Amey More,  Aaron Pereira
The arrival of new and advanced virtual reality headsets opens up more opportunities and applications. This article deals with the current status of virtual reality and its application in education. With the increasingly globalization of the world, interaction with people from different cultures than ours is more likely than ever. Knowing how to correctly approach and interact with people that have different social norms than us is a necessary condition to live in this multicultural world. This project provides a tool to learn how to adapt the way we behave. This is achieved using a virtual reality environment as a way to train interactions, with focus on the interpersonal distances we take.
Keywords- Virtual Reality, Serious Games, Student Experiments, Proxemics language; culture; language feature; English teaching; English study
Cite this Article
Gary Mendonca,  Amey More,  Aaron Pereira,   "VR Based Language and Culture Education"
, International Journal of Engineering Development and Research (IJEDR), ISSN:2321-9939, Volume.6, Issue 4, pp.134-137, October 2018, Available at :http://www.ijedr.org/papers/IJEDR1804024.pdf